Join FACT for the launch of a new immersive 360 virtual reality experience by artist Megan Broadmeadow that looks at gaming violence and asks, why can’t we do this in real life?
In November 2018, Shirrako, a YouTuber, shared a video of his gaming avatar killing a suffragette, creating huge controversy due to its violence against a female character. This immersive experience delves into the ethical questions behind gaming, creating an art piece which places the character that killed the suffragette on virtual trial.
This project is part of Young At Art, an arts project working with over 60s across the Liverpool City Region which is produced in partnership between FACT, Open Eye Gallery and National Museums Liverpool and funded by Arts Council England and The Baring Foundation, with the support of Pilkington Charities Fund.
Image credit: Why can’t we do this IRL? (2019), Megan Broadmeadow, Installation environment photo by Rob Battersby